Kingsbridge Earl


Level KXP Spells
TH
10(none)+0
28(none)+1
316(none)+2
432(none)+3
564(none)+4
6128(none)+5
7256(none)+6
8512(none)+7
91024(none)+8
102000(none)+9
113000(none)+10
124000(none)+11
135000(none)+12
146000(none)+13
157000(none)+14
168000(none)+15
179000(none)+16
1810000(none)+17
1911000(none)+18
2012000(none)+19
2113000(none)+20
2214000(none)+21
2315000(none)+22
2416000(none)+23
2517000(none)+24
2618000(none)+25
2719000(none)+26
2820000(none)+27
2921000(none)+28
3022000(none)+29
3123000(none)+30
3224000(none)+31
3325000(none)+32
3426000(none)+33
3527000(none)+34
3628000(none)+35
Requisites:Chr 18, HNCL 5
Alignment:any L
HD/level:1d8
Weapon Prof.:2+level
To Hit Table:War
Save Table:War
Reference:Kingsbridge Series
Groups:Warrior
Complexity:CF=2
+1 Hireling Slot for upto 10 Kingsbridge Viscounts
Banal (Resist/can't perceive non-IRL/real world effects).
Level 1: Cascading Wealth (Hirelings can hire hirelings. You get +1 copper piece per day per hired hireling. The max number of hirelings that can be hired by hirelings = 1/2 the previous group, round down. Multiple instances stack).
Level 1: Claim Land 4: 1/d: You become the owner of 4 dungeon room-sized areas of land until the next reset.
Level 2: Earl's Pearls: +LVLx30%gp in lands you own.